GetProto()->ItemLevel 判断装备等级
HandleBattleFieldPortOpcode
进入战场,。
bool ChatHandler::HandlegetHitemlvlCommand(const char* args)
{
Player* target;
uint64 target_guid;
std::string target_name;
uint32 itemlevel = 0;
if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
Player* _player = m_session->GetPlayer();
if (target)
{
for(int slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot)
{
Item *pItem = target->GetItemByPos( INVENTORY_SLOT_BAG_0, slot );
if(!pItem)
continue;
if(itemlevel < pItem->GetProto()->ItemLevel)
itemlevel = pItem->GetProto()->ItemLevel;
}
PSendSysMessage("Most Hight itemlevel = %d ",itemlevel);
return true;
}
}
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