diff -Nuar oregoncore-current/src/game/ScriptLoader.cpp oregoncore-pq/src/game/ScriptLoader.cpp--- oregoncore-current/src/game/ScriptLoader.cpp 2011-01-01 10:03:08.000000000 -0500
+++ oregoncore-pq/src/game/ScriptLoader.cpp 2011-01-01 10:20:42.000000000 -0500
@@ -11,6 +11,9 @@
#ifdef SCRIPTS
+//custom
+void AddSC_npc_rename();
+
//examples
//void AddSC_custom_example();
//void AddSC_custom_gossip_codebox();
@@ -379,6 +382,10 @@
void AddScripts()
{
#ifdef SCRIPTS
+
+ // Custom
+ AddSC_npc_rename();
+
// AddSC_custom_example();
// AddSC_custom_gossip_codebox();
// AddSC_test();
diff -Nuar oregoncore-current/src/oregoncore/oregoncore.conf.dist oregoncore-pq/src/oregoncore/oregoncore.conf.dist
--- oregoncore-current/src/oregoncore/oregoncore.conf.dist 2011-01-01 10:03:08.000000000 -0500
+++ oregoncore-pq/src/oregoncore/oregoncore.conf.dist 2011-01-01 10:20:42.000000000 -0500
@@ -1981,6 +1981,15 @@
# Default: 0 (Disabled)
# 1 - Enabled
#
+# RenameNPC.Enable
+# Enable the Rename NPC.
+# Default: 1 - Enabled
+# 0 (Disabled)
+#
+# RenameNPC.CostInGold
+# Cost to rename character in gold.
+# Default: 100
+#
###############################################################################
PlayerStart.AllReputation = 0
@@ -2000,6 +2009,8 @@
PlayerStart.String = ""
DuelMod.Enable = 0
DuelMod.Cooldowns = 0
+RenameNPC.Enable = 1
+RenameNPC.CostInGold = 100
###############################################################################
# MOVEMENT ANTICHEAT
diff -Nuar oregoncore-current/src/scripts/Custom/npc_rename.cpp oregoncore-pq/src/scripts/Custom/npc_rename.cpp
--- oregoncore-current/src/scripts/Custom/npc_rename.cpp 1969-12-31 19:00:00.000000000 -0500
+++ oregoncore-pq/src/scripts/Custom/npc_rename.cpp 2011-01-01 10:20:42.000000000 -0500
@@ -0,0 +1,68 @@
+#include "ScriptPCH.h"
+#include "Config/Config.h"
+
+enum ActNpcRename
+{
+ ACT_RENAME = 1001,
+ ACT_CONFIRM = 1002
+};
+
+#define GOSSIP_RENAME_HELLO "I want to change my name and hide a terrible deed."
+#define GOSSIP_RENAME_CONFIRM "Are you sure?"
+#define MSG_NOT_ENOUGH_MONEY "Get out, you are wasting my time! Come back if you can pay me!"
+#define MSG_COMPLETE_RENAME "Done! Now log out of the game and sign in again. Your secret will die with you!"
+
+bool GossipHello_npc_rename(Player* pPlayer, Creature* pCreature)
+{
+ bool EnableRename = sConfig.GetBoolDefault("RenameNPC.Enable", true);
+
+ if (EnableRename)
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_RENAME_HELLO, GOSSIP_SENDER_MAIN, ACT_RENAME);
+ pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, pCreature->GetGUID());
+ }
+ return true;
+}
+
+bool GossipSelect_npc_rename(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+{
+ if (uiSender != GOSSIP_SENDER_MAIN)
+ return false;
+
+ uint32 RenameCost = sConfig.GetIntDefault("RenameNPC.CostInGold", 100);
+ uint32 RenameCopper = RenameCost * 10000;
+
+ switch (uiAction)
+ {
+ case ACT_RENAME:
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_RENAME_CONFIRM, GOSSIP_SENDER_MAIN, ACT_CONFIRM);
+ pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, pCreature->GetGUID());
+ break;
+ case ACT_CONFIRM:
+ if (pPlayer->GetMoney() < RenameCopper)
+ {
+ pCreature->MonsterWhisper(MSG_NOT_ENOUGH_MONEY, pPlayer->GetGUID());
+ } else {
+ pCreature->MonsterWhisper(MSG_COMPLETE_RENAME, pPlayer->GetGUID());
+ pPlayer->ModifyMoney(-RenameCopper);
+ pPlayer->SetAtLoginFlag(AT_LOGIN_RENAME);
+ }
+ pPlayer->CLOSE_GOSSIP_MENU();
+ break;
+ default:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ }
+ return true;
+}
+
+void AddSC_npc_rename()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name="npc_rename";
+ newscript->pGossipHello = &GossipHello_npc_rename;
+ newscript->pGossipSelect = &GossipSelect_npc_rename;
+ newscript->RegisterSelf();
+}
+
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