1、先来看看该魔兽单机代码有些什么功能
- pPlayer->ADD_GOSSIP_ITEM(4, " 种族修改 5个物品消耗", GOSSIP_SENDER_MAIN, 0);
- pPlayer->ADD_GOSSIP_ITEM(4, " 阵营修改 10个物品消耗", GOSSIP_SENDER_MAIN, 1);
- pPlayer->ADD_GOSSIP_ITEM(4, " 修改外貌 1个物品消耗", GOSSIP_SENDER_MAIN, 2);
- pPlayer->ADD_GOSSIP_ITEM(4, " 修改名字 1个物品消耗", GOSSIP_SENDER_MAIN, 3);
复制代码 2、该功能脚本需要消耗你定义的物品(就是说,你需要有某些物品,才能使用该功能),呵呵,这样就给某些魔兽私服单机定义了更多的功能
- if(Player->HasItemCount(12345, 5)) // 修改一下12345,修改成你需要设置消耗的物品ID
- {
- Player->DestroyItemCount(12345, 5, true, true); // 销毁该物品
- Player->DestroyItemCount(12345, 5, true, false); // race change token (12345) you can change it
- Player->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE);
- CharacterDatabase.PExecute("UPDATe characters Set at_login = at_login | '128' Where guid = %u", Player->GetGUID());
- Player->GetSession()->SendNotification("你需要重新登录,然后才能修改种族!");
- Player->PlayerTalkClass->CloseGossip();
复制代码 3、支持TrinityCore的最新版本! 该脚本是宝石脚本,用在item_tempalte库中
4、例子:你可以选一些好看的模型来使用该脚本。
打开item_template表,选择一些好看的模型: 例如 勇猛的古莲,毒化雕纹,荣誉奖章,天然黑暗符印,巫术指环,蓝铜锭,附魔武器卷轴之类的
下面看看代码:
- #include "ScriptPCH.h"
- class npc_tool : public CreatureScript
- {
- public:
- npc_tool() : CreatureScript("npc_tool"){}
- bool OnGossipHello(Player * pPlayer, Creature * pCreature)
- {
- pPlayer->ADD_GOSSIP_ITEM(4, " 种族修改 5个物品消耗", GOSSIP_SENDER_MAIN, 0);
- pPlayer->ADD_GOSSIP_ITEM(4, " 阵营修改 10个物品消耗", GOSSIP_SENDER_MAIN, 1);
- pPlayer->ADD_GOSSIP_ITEM(4, " 修改外貌 1个物品消耗", GOSSIP_SENDER_MAIN, 2);
- pPlayer->ADD_GOSSIP_ITEM(4, " 修改名字 1个物品消耗", GOSSIP_SENDER_MAIN, 3);
- pPlayer->PlayerTalkClass->SendGossipMenu(9425, pCreature->GetGUID());
- return true;
- }
- bool OnGossipSelect(Player * Player, Creature * Creature, uint32 /*uiSender*/, uint32 uiAction)
- {
- if(!Player)
- return true;
- switch(uiAction)
- {
- case 0:
- if(Player->HasItemCount(12345, 5)) // 修改一下12345,修改成你需要设置消耗的物品ID
- {
- Player->DestroyItemCount(12345, 5, true, true); // 销毁该物品
- Player->DestroyItemCount(12345, 5, true, false); // race change token (12345) you can change it
- Player->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE);
- CharacterDatabase.PExecute("UPDATe characters Set at_login = at_login | '128' Where guid = %u", Player->GetGUID());
- Player->GetSession()->SendNotification("你需要重新登录,然后才能修改种族!");
- Player->PlayerTalkClass->CloseGossip();
- }
- else
- {
- Player->GetSession()->SendNotification("You need atleast 5 race change token!");
- Player->PlayerTalkClass->CloseGossip();
- }
- break;
- case 1:
- if(Player->HasItemCount(123, 10)) // 修改一下123,修改成你需要设置消耗的物品ID
- {
- Player->DestroyItemCount(123, 10, true, true); // race change token (123) you can change it
- Player->DestroyItemCount(123, 10, true, false); // race change token (123) you can change it
- Player->SetAtLoginFlag(AT_LOGIN_CHANGE_FACTION);
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '64' WHERE guid = %u", Player->GetGUID());
- Player->GetSession()->SendNotification("你需要重新登录,然后才能修改阵营!");
- Player->PlayerTalkClass->CloseGossip();
- }
- else
- {
- Player->GetSession()->SendNotification("you need atleast 10 faction change token!");
- Player->PlayerTalkClass->CloseGossip();
复制代码 查看完整代码
下载地址
Npc_change_tools完整代码.txt
|